hduser on 07 December 2009
| almcchesney said: @hduser, no its wary more efficient to use the SPU's, thats what Naughty Dog did with the visuals of U2 with no frame tearing, but the RSX is needed to render the image with the vector calculations already at hand. @ lord Flasheart i know what you mean i wonder on how much time was spent on the R&D on both and kinda its progression |
I guess I was referring to this article http://www.theinquirer.net/inquirer/news/1007286/ps3-hardware-slow-broken
I know it's an old article but I wonder if that is still the reality as this issue is no longer mentioned recently.







