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It's a decent game, but that's about it. It has that open world freedom feeling to it, but nothing that goes beyond that kind of substance. Other than just completing dungeons, there's nothing in OoT that gives off a purposeful substance, even from a game play stance.

I felt unfulfilled after collecting everything in that game because none of it is relatively useful and/or unique. Heart container,heart container, heart container, increase bow and arrow amount (why increase any of the amount of items you have? there's an abundance of them dropping from enemies).

Now if there were some difficult side dungeons where doing some of those quests could help a little, I'd hold OoT much higher up than I do now.



This will only take a moment of your time. *steals your watch*