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------GameSpot------

It's a lot of fun to paint the town red in this black and white open-world game, but the weak stealth elements limit your options.

The Good

  • Striking art design seamlessly mixes black and white with color  
  • Shooting action is fun and chaotic  
  • Perks system gives valuable rewards for being creative  
  • Freeplay targets are an interesting diversion.

The Bad

  • Stealth elements are underdeveloped  
  • Driving and melee controls are clunky  
  • Climbing buildings is boring.

"Throughout your quest to free Paris from Nazi rule, you can earn a number of perks that make overthrowing the occupying forces easier and more fun. For instance, stealing a certain number of civilian cars lets you call for your own getaway mobile whenever you're in a pinch, sniping a few Nazis from far away steadies your aiming sights, and you can earn all sorts of fancy guns by dispatching Germans in clever ways. The perks system is a great incentive to try different methods to complete your objectives and builds upon the foundation that makes the game so much fun. The action in The Saboteur is well executed and rewarding, so even though World War II is merely a backdrop and the stealth elements are underdeveloped, it's still a blast to spill gallons of Nazi blood and blow targets sky-high. The Saboteur may not be the most original sandbox game around, but it certainly stands out from the glut of other World War II-themed adventures, and it's a darn good time as long as you can put up with its minor problems."


http://www.gamespot.com/xbox360/action/saboteur/review.html