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WereKitten said:
^And again you miss the point that the developers being passionate about their work and believing they're contributing to a piece of art is totally independent from your evaluation about what is art or what is a good game.

Please note that when I talked about Kubrik I called him a craftsman, not an artist, even though I certainly think he was an extremely talented artist. Exactly because what is art is not the point here. What the author wants or thinks is needed is.

And no, SOTC wouldn't be possible on PS1 - as in it wouldn't be the same game even if you were to try and reduce it to that tech. Just like 2001 is a different movie if you watch it in a proper theater or on an iPhone screen: the way it is delivered can only be altered so much from what the author intended originally before you can't even call it the same message or experience.

No what they are doing is creating ego strokes, games that let them pretend they're a gaming god.  Its not about passion, its about ego.

 

I've seen 2001 on quite a few different size screens, even movie sized, its the same movie, regardless, the core parts, the story and the characters don't change regardless of the tech



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)