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So that is a huge as profit for a teeny tiny dev budget.

60 bux a game for a total of 8million week 1 sales: 480million total revenue (rounded)
Minus 40 million dev cost: 440 milion
Minus 150 million marketing: 290million
Minus 10 bux for each game sold to console royalties (80million): 210million.

I think 210 million in pure profit is pretty much the highest I have ever seen for a single game.