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edjevink said:
@EVERYONE: I didn't follow this whole discussion from the beginning, so correct me if i'm wrong, but am i right when i say this:

Kotaku reported about Ubisoft losing more profits on Wii and gaining profit on big franchises. Some dude on Neogaf claims this is all out of context and that Wii is not to blame for their losses. To prove his point, he shows a "SALES" breakdown by platform for the 6 month period. But since when do sales equal profit? Maybe Ubisoft released like 50 Wii games that accounts for 22% of their sales in this period, while just 2 PS3/X360 games account for a combining 29% of their sales. Not even talking about the PROFITS those sales generate. But of course this is all hypothetical, but in the end the graph the Neogaf guy uses as evidence is all but evidence to me.

Maybe i'm completely missing the point here, like i said, i didn't follow this whole discussion, but to me it seems like some of you guys just "prefer" the Neogaf guy version of the story, instead of the Kotaku version. For the record, though, i'm honestly not trying to bash anyone. So, if i'm wrong than please let me know.

Easy... the Wii makes more revenue, and no one in their right minds would suggest that Wii development is more expensive (especially for a company like Ubisoft which pumps out Wii shovelware at an alarming rate).

More revenue + less expense = more profit.

 



My Mario Kart Wii friend code: 2707-1866-0957