| IllegalPaladin said: I really want to check this out on PC. Bad Company 2's beta makes me really want to see how Battlefield 3 would work with the Frostbite engine with more players and vehicles. |
It'll be really nice if they could make a game with Frostbite, but with more open maps, and by open I mean there are more fronts.
Even in conquest in BC1, it just seemed like the level was 2D. You have certain flags and sides, and the teams just clash in the middle, head on.
I have no complaints about that for the Rush gameplay, but even in small scale, it frusturates me how people and teams don't think of the big picture and about flanking and battle fronts. In the Atica Harbor, the biggest challenge for the Attackers are in the beginning, since it's kinda like D-day. You have to go up there by vehicle, the enemy have a small front to cover and can concentrate their forces there.
The attackers need to realize how they need to go at the same time with vehicles (C4 laden jeeps and Tanks) and pierce through the solid defense and leave the rest to the ensuing chaos and reinforcements, or that they need to get infantry up first, through the sides, and then do a pincer attack with the tanks and RPGs.
The defenders have to realize that they need to watch the sides, and to fucking use their terrain advantage. Even though they have 2 tanks, the 3 tanks of the attackers have no cover at all, and no infantry support really, while the defenders have infantry right next to the tanks. The defenders need to take down the UAVs as soon as possible, as that can get beyond the terrain defenses.









