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Puzzle Quest 2 coming Spring 2010

LOS ANGELES--(BUSINESS WIRE)--Put yourself closer to the action with a more intimate viewpoint of the gem-studded match-3 video game Puzzle Quest 2, announced today for Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft and Nintendo DS™. Puzzle Quest 2 combines its trademark style with an enhanced real-time experience using all-new weapons, spells, and shields that make every decision meaningful and never passive in the deepest puzzle adventure yet. Named one of GamePro’s “Top Upcoming Sequels of 2010,” Puzzle Quest 2 is scheduled for release in spring 2010 from D3Publisher.

“Puzzle Quest is an award winning franchise with numerous accolades including an Interactive Achievement Award for “Best Downloadable Game of the Year” for Puzzle Quest: Challenge of the Warlords,” said Peter Andrew, vice president of product development, D3P. “Puzzle Quest 2 returns with a captivating, rewarding, and accessible journey for gamers of all levels as the ultimate delivery system for the mental release puzzle gamers seek.”

Puzzle Quest 2 features its hallmark blend of match-3 gem matching and fantasy, with a simple but meaningful role playing experience where players can choose any of four character classes; War Mage, Inquisitor, Barbarian or Assassin. Each character class provides interesting twists during multiple play-throughs as players reclaim the once peaceful village of Verloren from the evil clutch of the demon Gorgon. Players will be able to level up each character to progress through the adventure in Story Mode or even dive into Instant Action, Tournament Mode, or Mutliplayer Mode for a rich and diverse experience. With the entire Puzzle Quest world accessible on your fingertips in real-time action, players will be able to get a more streamlined experience for instant gratification.

Puzzle Quest 2 is under development by Infinite Interactive and is currently rated “RP” (Rating Pending) by the ESRB. For more information on the upcoming video game, please go to the Web site at http://www.d3publisher.us/.

 



We don't provide the 'easy to program for' console that they [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so the question is what do you do for the rest of the nine and half years? It's a learning process. - SCEI president Kaz Hirai

It's a virus where you buy it and you play it with your friends and they're like, "Oh my God that's so cool, I'm gonna go buy it." So you stop playing it after two months, but they buy it and they stop playing it after two months but they've showed it to someone else who then go out and buy it and so on. Everyone I know bought one and nobody turns it on. - Epic Games president Mike Capps

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