Dr.Grass said:
That guy is just over-philosophizing and pointing out the 'significance' of everything in MGS2. I can also babble on about why exactly I decided to position my couch at a specific distance and angle from my LCD, but the point is if it doesn't sit comfortably then all the philosophy is useless. MGS2 had a lot of finer points to the story but Kojima ruined it with - oh wait lets quote: Rainbird said: And you can say whatever you want, but someone being possessed by a hand, a guy running on water and an entire terrorist takeover turinng out to be nothing but a training mission are just some of the things that made me go "Well this is fucking stupid". There. It was fucking stupid. |
The whole series if "fucking stupid" if you get right down to it.
MGS1: Raven can control ravens, Ocelot can control bullets, etc.
MGS3: It rained blood. A guy got carried off by bees. Volgin has lightning in his hands
MGS4: Raiden got both of his arms cut off and was able to wear a trenchcoat!
At the end of the day, the MGS series is pretty much comic book science/logic in video game form. And personally, I know what makes a good comid AND I know what makes a good game. Did you read the whole article? It was a hell of a lot more than just a guy over-philosophizing. There were some truly great parallels that I didn't pick up on until I read that. I felt like the guy was being an elitist prick (don't you just HATE guys like that, Dr. Grass?) who thought his personal opinion was so important. In the end, I understood what he was trying to present. I was impressed by it.
It seems that you've matured to the point where you can't enjoy a little escapist entertainment. I pity you.








