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MikeB said:

Even in a worst case scenario he would have been horribly wrong, if the PS3 Cell would be a dead end with regard to CPU designs.

Doesn't look like it to me, 4 years after developers got cells, they still can't achieve parity between the old-ass Xbox 360 and PS3.

If anything there's a bigger disparity between cross platform games this year then there was 2 years ago. Cod4 was closer then MW2.

MikeB said:4

SPU code is designed by developers to be highly portable, it just forces them to be write their code in an efficient manner, so this will only result into long term benefits for future multi-core/cpu architectures based on the same codebase.

 

But there isn't going to be any more cells, not even in the PS4. So it really was a lot of redundant work with no future-proofing. Back to square one again. It's no surprise Factor 5, Free Radical and Grin all folded up after using PS3 as a lead platform, the poor guys poured money into developing for a needlessly complex system for mediocre results even the current middleware would have toppled.

MikeB said:4

He said the PS3 is a waste of everyone's time. Clearly a fanboy or malicious dishonest PR comment.

He was just calling it like it is, in 2007 there was no long-term benefits in cell development, because there was no guarentee that Cells would actually take off. Now in 2009, where the architecture has been shelved. It really doesn't.

Gabe was just incredibly accurate in his prediction, much to the chagrin of PS3 fanboys, but much to the joy of all developers worldwide.