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22.4 GB/s is not a high bandwidth chip. Naughty Dog have done wonders with the PS3, but that doesn't means that it hasn't several bottlenecks, RSX fillrate/bandwidth are two of them. Is like saying that Michael Schumaker doing wonders with the shit that was the 2005 Ferrari means that the car wasn't that bad. Great developers, with high budgets and lots of time (first party studios have these luxuries) hide console limitations.

This is why some people think Microsoft made a mistake dismantling Microsoft Game Studios, because Sony has made a great PR work with it's first party games.