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I read somewhere that the higher-ups tried to get Miyamoto to make the game look super amazing with graphics similar to DKC, and he was so insulted that he went in the opposite direction and came up with the "ultra-kiddie" art style that looks like it was drawn by a 5 year old. I think they're 2 of the most beautiful games on the SNES, but for completely opposite reasons. The Yoshi's Island art style is just beautiful.

In my opinion, DKC had one of the best soundtracks of all time, and looked amazing, and the mine cart levels kicked major ass, but as far as the regular platforming went (which was the majority of the game), I've gotta go with Yoshi's Island. Oh, and Yoshi's Island had cooler boss battles. There's only so much you can do with barrels.



Favorite Companies: Nintendo, Blizzard, Valve.
Recent New Favorites: Grasshopper, Atlus. (R.I.P. Clover.)
Heroes/Homies: Shigeru Miyamoto, Gunpei Yokoi, Will Wright, Eric Chahi, Suda51, Brian Eno, David Bowie.
Haiku Group: Haiku Hell.
Nemeses: Snesboy, fkusumot. 
GameDaily Article that Interviewed Me: Console Defense Forces.