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bdbdbd said:
@Alterego: Umm... What's the logic behind sales not being an indicator of games true popularity? I'm not saying it would be in every single case without exceptions, but it is the best indicator we have for popularity.

I agree with that, it is the best what we can have. 

 

But still, popularity would mean the actual amount of people who are enjoying a game, while sales might be somehow increased with hype, massive advertisement, branding, metacritic bribing, etc. It is still related to popularity of course, when a game sells significantly below or above expectations, but we can't clearly state that for example LittleBigPlanet is more popular than Wii Music, or that Modern Warfare 2 is more popular than the previous Modern Warfare game.