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Usually only takes a few seconds during US primetime, for me.

The queuing system is interesting -- it appears to pool people waiting for a particular kind of match, and then when it sees enough players for two of the three teams to have a match of said type, it launches the game.

If there were tens, or hundreds, of thousands of players, rather than just a few thousand beta testers during primetime, such a system would launch games at a fantastic rate, as new games would launch very rapidly as people left games that had just finished, and re-queued.

That said, I don't imagine there are quite so many beta testers playing today in the US -- it's Thanksgiving today, which is a pretty major family holiday.