AnthonyW86 said: I tend to agree with Squilliam. Let's say in a perfect driver situation a HD3870 is about equal to a 8800 gt. That means it's also twice as powerfull as a 7800. A HD4870 then is 2 times the power of the HD3870, wich makes 4 times the PS3 gpu. The 5870 then is twice a HD4870, bringing the total to 8. Then finally the 5970 is a dual 5870, wich brings the total 16. So by that logic it would actually be about 15 times as powerfull as the PS3 gpu. 2: We have not counted in the DirectX revisions, since the HD5xxx series is two Directx gens ahead of PS3. Also the architectures of modern gpu, like the unified shader parts are still not fully utilizied, and also offer more potential power than the old pixel pipeline architecture of the PS3 7xxx gpu. This making the number higher. |
I agree with this. And the HD consoles main issue is Memory. I wish they had 1024mb. I believe they would have gotten more from their designs if they did. Also 360 has unified shaders on it's GPU which again hasnt really been used properly yet. With also the ability to do some DX10 features. Something the PS3 cant do. It's not as simple as many people think.