Kenryoku_Maxis said:
I would say I contradicted myself, but simply by saying one word wrong. Instead of saying 'control', I should have said PC has better 'support' of FPS. Though obviously, as you said, FPS on consoles are selling much better. But since many of the FPS are being developed for both PC and then being put on the consoles at the same time (same game for both platforms), that's kind of the reason FPS are still more of a PC genre. Not to mention many of the biggest FPS developers develop mostly PC games. Also, both the genres the OP stated can and have been made on consoles well. I don't think games like FFXI, Phantasy Star Online or Monster Hunter Tri lack anything that makes them a viable MMO. RTS however can be debated as being better played on a PC, though there are console games which have used the setup, such as Pikmin and Little King's Story. And put their very own spin on it. But no matter how you slice it, whether you're looking at RPGs by their sales, 'support' or just plain number of titles released, consoles outnumber PC RPGs. Its been that way ever since the mid 90s. Heck, even the major innovators and game series which STARTED RPGs on PC (games like Wizardry and Ultima) moved to consoles in the mid 90s, mostly to increase their sales as the PC market is just smaller than that of the console market. So unless you take into account those small, independantly developed PC RPGs, then console RPGs outnumber them. |
Okay, that didn't really add anything besides name dropping a few games that did it well. So yet again, back to topic.. why are we here? Why do the OP, and most people, feel that certain genres are PC oriented?
There are more successful MMOs on PCs than on Consoles.
There are more successful RTS on PCs than on Consoles.
There are more successful RPGs on PCs than on Consoles.
There are basicly the same amount of successful FPSs on PCs as on Consoles.
Yet FPS is a PC genre, while RGPs aren't? I mean, World of Warcraft basicly earns more money than all combined RPGs on Consoles each year.
Any modern day FPS game is also on consoles. Heck, consoles even have big exclusives like Killzone 2, Halo 3 and The Conduit. How does that relate to PCs having more support? Might it be because the genre have better gameplay when on PC?








