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Mendicate Bias said:
jefforange89 said:
"They will always have uniform system specs"

People always say this as a downside to PC gaming, but it really isn't. In fact, it's one of the biggest advantages to PC gaming.

Want to spend a token few hundred dollars to play games moderate settings? You're allowed to.
Want to spend a little bit more for a PC with much more power than the HD twins could ever dream of having? Go right ahead.
Want to drop three grand on a system with two 5970s powering six 1600p monitors playing games at such a resolution? You're more than welcome!

But with PS360, you're locked in with the same, old, underpowered, outdated hardware for as long as Sony and Microsoft want you to be.

Which also means that developers have to take the time and make sure the game runs flawlessly with every possible hardware setup out there. Now I'm not a game developer but I would imagine it is far simpler to code for one set of hardware than it is to code for 50 different combinations of hardware.

Which is why there are standardized APIs like DirectX.



Wii/PC/DS Lite/PSP-2000 owner, shameless Nintendo and AMD fanboy.

My comp, as shown to the right (click for fullsize pic)

CPU: AMD Phenom II X6 1090T @ 3.2 GHz
Video Card: XFX 1 GB Radeon HD 5870
Memory: 8 GB A-Data DDR3-1600
Motherboard: ASUS M4A89GTD Pro/USB3
Primary Storage: OCZ Vertex 120 GB
Case: Cooler Master HAF-932
OS: Windows 7 Ultimate x64
Extra Storage: WD Caviar Black 640 GB,
WD Caviar Black 750 GB, WD Caviar Black 1 TB
Display: Triple ASUS 25.5" 1920x1200 monitors
Sound: HT Omega Striker 7.1 sound card,
Logitech X-540 5.1 speakers
Input: Logitech G5 mouse,
Microsoft Comfort Curve 2000 keyboard
Wii Friend Code: 2772 8804 2626 5138 Steam: jefforange89