Garcian Smith said:
EDIT: I stand corrected on Braid, but that was never a 360 exclusive. As for the rest of the games that you listed, they either made popular games for PC first or weren't developed by an indie dev house in the first place... Castle Crashers was developed by The Behemoth, a developer that got its start with Alien Hominid on the PC. Shadow Complex was developed, in part, by Epic Games and isn't an indie title in any sense of the word. 'Splosion Man was developed by Twisted Pixel. Their first title was The Maw, a PC/360 game. Trials HD is an enhanced iteration of a series of free PC flash games. Geometry Wars was developed by Bizarre Creations, a dev house owned by Activision Blizzard. They aren't indie. Bionic Commando Rearmed was developed by GRIN, best known for developing the Tom Clancy's GRAW games. Not indie. Ska Software were developing indie PC titles for years before releasing The Dishwasher and that zombie game. Puzzle Quest was released first on DS/PSP before hitting XBLA, and received a PC release a mere two weeks after that.
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It was a 360 exclusive for the first year of its life and was only ported over because of its massive success on the 360.
That was a tiny list, there have been many many more games all released on xbla and all being greatly profitable. You don't seem to understand what an independent developer is. Who cares if they made games on the pc before, I don't see castle crashers or splosion man or undertow on another system do you? I made a game with zombies in it was released on XNA not xbla, which in case you forgot allows anyone in their homes to make a game for the 360. Just admit that your original statement was you just talking out of your ass and stop digging yourself into a deeper hole.
You seem to think that because someone made freeware for the PC before they started making games for the 360 that means their not an independent developer. If you don't understand how stupid that train of thought is I don't know what to say.
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