| Homeroids said: @Selnor Look, believe what you will. I just can't see it. Do you have any documentation that the 360 USB ports are more than what they seem? I don't think so. What the OP said is nothing more than wishful thinking. The most likely assumption here, being the USB's are proprietary due to "lock down", probably means that's exactly why they are designed that way. Remember, we are talking Pre 2005 technology here. All I am saying is that the OP's theory is just higly unlikely. I know where I would put the safe bet. Also, where's the doco that the PS3 controller uses an SPU. Those SPU's are pretty amazing if they can utilise substantial bandwidth over a Bluetooth connection. Again, the assumptions do not make sense with what we know about the underlying technology. |
http://www.techradar.com/news/gaming/ps3-wand-features-rumble-and-multiplayer-609828
"In the latest developer brief leak Sony mentions that there will be "SPU overhead" which will have "an impact on memory" when these additional PS3 Wand features – something TechRadar will be sure to quiz games devs about when we speak to them about any PS3 Wand games currently planned."
So essentially, Natal games will have better graphics than PS3 wand games as the PS3 has to use up memory and SPU or maybe 2 to run it's Wands. Whereas the 360 still has it's original horsepower to do graphics physics etc. Considering that I personally see nothing in the difference of graphics between the 2 already, this would definately take PS3 down a notch for motion controlled games graphics against Natal games.







