Kasz216 said:
Which could be covered even better by specific games on the PC that do the same things... and do them better. And would involve the use of PCs that a lot of libraries already have.
It reminds me of libraries that hole Pokemon card tournaments and the like hoping that after the tournament a couple kids will take out a book. I see a lot of people just playing the game to have fun and little learning to come from it... vs a game where such aspects are the focus and hard to avoid... yet the game is still fun. |
Yeah, but I've watched what my nine year old does with LBP - amazing, he'll play at building vehicles for ages, play with different rope strenghs and weights, change the material to see how it affects a rockets thrust and so on.
I agree a PC route would be more academic, and probably more detailed and expansive, but I gather this is about catching the imagination of young kids in a very accessible manner, and LBP is way more suited for that. Also, a game console takes away the image of it being academic, and gives the idea its fun.
Now, if they're still using LBP to teach them how to build actual buildings, vehicles, etc. as paid adults then I'll panic!
Try to be reasonable... its easier than you think...







