| Avinash_Tyagi said: ^You're seeing the bridging occurring now, WereKitten, with games like Wii sports resort and NSMB Wii, games designed to upstream, but still accessible to the downstream, the disruption is ongoing
Zelda Wii is going to be a key part of it as well |
How is WiiSports Resort any upper-stream than WiiSports? And same question with NSMB Wii vs say SMG? Going upstream would mean that they fulfill the more demanding user better than the other/previous offering. Like a cheaper, simpler transistor-based amplifier becoming good enough in audio quality to replace a valve-based one to the ear of a picky listener.
If a demanding gamer entrenched in "old-style" adventure and rpg gaming didn't play or enjoy Zelda:TP, are you saying that he/she will be more likely to play and enjoy a more accessible, more immediate Zelda Wii? I don't think his quip with TP was that it was not accessible enough in the first place.
Talking about disruption sometimes does simply not make sense. There will never be disruption in pro flight simulators by simpler to control, more accessible ones because by its own nature a flight simulator simulates complicated controls and complicated situations. The disruption may come in terms of cheaper tech for home-grown hardware, but never in an oversimplification of the controls beyond what identifies a flight simulator.
More in general, talking about disruption when it comes to cultural, intellectual artifacts such as gaming makes as much sense as talking of the cost of materials when you copy a file. Some economic concepts just don't apply in the same way. You can generalize them enough to apply, but they will become an entirely different thing.







