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papflesje said:
JaggedSac said:
superchunk said:
V-r0cK said:
I think games like Uncharted (where you're stuck Nathan hints at the player and tells where he should go next), are helpful enough.

I agree and most games, like zelda,  have had that type of help for decades.

And I wonder why GameFaqs.com and its ilk are still around.

Because Nathan won't go "oh ooh, there, a treasure"?

Because too many people can't figure shit out for themselves and instead like everything handed to them. I call that cheating.