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Borkachev said:
@Mr Stickball: the White Engine is made for multiplatform use, so 360 games using it is very likely.

Do you have a source on that? I've never heard about it being anything but a ground-up PS3 engine.

The White Engine is an exclusive seventh generation game engine built to be used with "all of the [Square Enix's] forthcoming next-generation games" on the PlayStation 3, as commented by Final Fantasy Versus XIII character designer Tetsuya Nomura.
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The White Engine reportedly uses 4 of the 6 synergistic processing elements (SPEs) that are available to games running on the Cell processor, to achieve near-pre-rendered CGI quality in realtime.

That's from Wikipedia, so make of it what you will. But the interview in the OP (the part about programming the specs specifically to the PS3) seems to confirm it.

Um, all that proves is that they aren't planning on a port at the moment.

Correction: it proves that they aren't planning on planning for a port at the moment. If they considered a port even a minor possibility, they would have gone with more universal specs to save them a lot of trouble later if they ever decided to port it. So rather than just not planning on a port right now, they're not even considering the possibility that they might want to at some point.

That's still not a 100%, eternal guarantee, of course. But I think this cements it further.

1. I can't find the link, but S-E did state that FFXIII, and the engine, started on the PS2, so it is a multiplatform engine.

2. What makes you think other ports were not done as afterthoughts, with no plans of plans made in the middle of development? So again, it's just a denial, not proof. The only proof will be if the the 360 ends its cycle without a port of the game. Nothing short will prove the game won't be ported, or even add one drop of cementing any proof.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs