NJ5 on 23 November 2009
| Squilliam said: I don't think that you'd need 120FPS, I would say halving 60 back to 30 would be just fine unless theres some reason for the glasses? I suspect that the Xbox 360 could implement a more basic form of 3d rendering by implementing an update in their Ed-ram (forward compatibility) which would be similar to the Nvidia technique and allow them to rasterise the same scene twice with a slightly different camera angle (perhaps as im not 100% sure if im right here) to allow 3D on legacy titles and advanced 3D on future titles which support it. |
I think 30 Hz would be very hard on the eyes. At least I suppose that's the main reason why Nvidia uses 120 Hz.
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