rocketpig said:
It's a pretty straightforward mob story with a fantasy twist. It's pretty firmly entrenched in its genre. That prevents it from being any kind of "fine art" unless it completely transcends the genre a la Pulp Fiction. That's what I meant by that. With that said, it does a pretty damned good job of keeping the story interesting despite its obvious "revenge on the mob" storyline. I still find it somewhat sad that I'm impressed by a straightforward game's storyline merely because it doesn't insult my intelligence or pander to adolescents. On the other hand, over the past few years I've been treated to games like Portal and Psychonauts so I know that some developers are moving this industry in the right direction. |
There is nothing inherently wrong with a straightfoward story. I can name complex stories in all entertainment mediums that are told down right horribly. Tim Schafer, Hideo Kojima, Ken Levine, and Gabe Newell are moving the industry in the right direction.







