twesterm said:
Onyxmeth said:
twesterm said:
I admit, some of those are pretty minor, but they are still improvements that helpy greatly.
- holding blocks - COMPLETELY changes things
- T-spins - another pretty significant change if you can do them, especially in multiplayer
- sliding - essentially means you don't die
And don't get me wrong, I agree that Tetris is a near perfect game that people will still be playing in 100 years and probably still be close to the same thing.
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My point is that I think all three of those things have made Tetris worse, not better. Each had made the game just a little bit easier.
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Hmm, I agree sliding made it worse (I hate in multiplayer games the people that will just slide for five minutes trying not to die) but I think holding was a HUGE step forward that added a layer and t-spins are just fun.
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Well there was huge criticism at holding when it was first implemented. I don't know how the reaction is years later, but there was a lot of negativity at first claiming it made the game too easy. I wouldn't just claim it made it worse based on my own opinion. Others had the same reaction to it.