twesterm said:
Onyxmeth said:
ctalkeb said:
twesterm said:
But Tetris has been improved beyond just play control.
- You can now hold blocks
- Some modes have items
- T-spins
- Ghosting
- Sliding
- Multiplayer
- different game modes (push on DS is genius)
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But are those really improvements, or are they like adding machine guns to chess?
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Some of these are just ways to make the game easier. Essentially they're no more of an improvement than a health bar in Contra would be.
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I admit, some of those are pretty minor, but they are still improvements that helpy greatly.
- holding blocks - COMPLETELY changes things
- T-spins - another pretty significant change if you can do them, especially in multiplayer
- sliding - essentially means you don't die
And don't get me wrong, I agree that Tetris is a near perfect game that people will still be playing in 100 years and probably still be close to the same thing.
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My point is that I think all three of those things have made Tetris worse, not better. Each had made the game just a little bit easier.