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HappySqurriel said:
silicon said:
If there's no BC I'd be pissed that I spent millions making a game engine, only to have to throw it away to make a new game engine.

That's not how game engines work ...

To port the engine to a different architecture (with how most game engines are developed and with how many architectures they already support) tends to be a couple weeks work from a couple of developers; assuming (of course) that the system you're porting the engine to is capable of handling the engine without major modification.

I really don't have any idea how it works.

I just assumed since PS2 backwards compatibility didn't seem that straight forward. The 2 god of war games took a few months, and the cell is way more powerful than the previous PS2 chip. I thought that since some engines that are on the cell require using the SPEs in a specific way, it wouldn't translate easily to something else.