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Onyxmeth said:
twesterm said:
Onyxmeth said:
Sambo2612 said:
Even though it's a pretty crappy list overall, good to see Doom get some lovin' at 6 and Goldeneye at 32. One thing I've never understood, what's the big deal with tetris? You play it once then you move on. How can you say it's got more 'lasting appeal' than all those other games?

1. The big deal with Tetris is that it popularized the puzzle genre. There's puzzle games after Tetris, and there's...what before it?

2. You may have somehow played Tetris once and moved on. I've played Tetris off and on for 20 years and still haven't figured out how to move on for good. Care to tell me your secret?

3. Tetris has more lasting appeal because it doesn't end...ever. It only ends if you happen to lose. If you never lose, it never ends. It's the game that mimics real life the most. You're given one chance and you ride it until you die. Other games will coddle you with endings that show your success. The ending of Tetris is your failure. It's negative reinforcement is how people have come back to it again and again.

Tetris is easily my third favorite game of all time (behind FFVI and Chrono Trigger) and that is a game I can easily waste hours on without even realizing it. 

I probably have dozens of flash versions of Tetris bookmarked across several computers, the orifinal Game Boy version (2 actually), the NES version, the DS version (my favorite), the XBL version, Tetris Worlds, and even a disc based one for the 360. 

Tetris is a *fantastic* and without a doubt deserves to be that high on the list.  It's really just a perfect game and one of the rare games that they've tweaked in the past 20 odd years and actually made better (Tetris DS).

I'm of the opinion that Tetris should be #1 on the list. Regardless of personal opinion (Tetris is not my favorite game), it's got to be by far the most accessible console/handheld game of all time. It's design is perfect. 25 years later and you still play Tetris exactly the same as you always have. 100 years from now I'm sure we'll still be playing Tetris exactly the same still. Unlike other games that advance in design or fade away over time, I feel Tetris is the videogame equivalent of a classic designed game like Checkers or Chess. It doesn't require change and will always find a sizable audience as long as videogames continue to exist. 

The reason why I feel it deserves it over Super Mario Bros. and The Legend of Zelda, is that the design of the two aforementioned games have been improved upon time and time again. Super Mario Bros. 3 and Super Mario World are everything SMB is and much much more. A Link to the Past is obviously everything LoZ is and so much more also. The originals feel like test drives compared to the improved design changes brought along later on in the series. I'm not sure if anyone would want to revert to the design of the original games of those series anymore, but anyone that likes Tetris wouldn't mind reverting back to the original game.

But Tetris has been improved beyond just play control.

  • You can now hold blocks
  • Some modes have items
  • T-spins
  • Ghosting
  • Sliding
  • Multiplayer
  • different game modes (push on DS is genius)