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HappySqurriel said:

Edit: To put it another way, a lot of people have been critical of Nintendo not continuing second-party relationships with Rare and Silicone Knights; and for not making Free-Radical design or Factor 5 second party studios. In hindsight, with how these studios have performed in recent time, it should be clear that Nintendo potentially evaluated these companies and saw the problems that caused their recent falls from grace.

Your right Nintendo did definatly look at Silicon Knights and Factor5. I know from interviews from Silicon Knights that Nintendo wasn't too impressed with Too Human which was Silicon's baby. Nintendo knew Silicon was determined to make Too Human and Nintendo didn't approve of it, that probubly is what lead to the falling out in which Silicon Knights and Nintendo Canada split ways.

As for Factor5. Nintendo knew that Factor5 was obsessed with always using cutting edge graphics. They knew the Wii wasn't going to have the graphical power to keep Factor5 happy. So Nintendo likely chose not to invest in Factor5 which turned out to be a smart idea as Factor5 has self destructed.

Retro was the only developer Nintendo expressed vast intrest in. Probubly because the studio was developing five IP's for the GameCube at a time when other developers were shying away. Nintendo likely saw their dedication to Nintendo's platform as reassuring and the IP's they were designing were thought provoking. Nintendo probubly viewed them as the new Rare.

 



-JC7

"In God We Trust - In Games We Play " - Joel Reimer