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Onyxmeth said:

I'm of the opinion that Tetris should be #1 on the list. Regardless of personal opinion (Tetris is not my favorite game), it's got to be by far the most accessible console/handheld game of all time. It's design is perfect. 25 years later and you still play Tetris exactly the same as you always have. 100 years from now I'm sure we'll still be playing Tetris exactly the same still. Unlike other games that advance in design or fade away over time, I feel Tetris is the videogame equivalent of a classic designed game like Checkers or Chess. It doesn't require change and will always find a sizable audience as long as videogames continue to exist. 

The reason why I feel it deserves it over Super Mario Bros. and The Legend of Zelda, is that the design of the two aforementioned games have been improved upon time and time again. Super Mario Bros. 3 and Super Mario World are everything SMB is and much much more. A Link to the Past is obviously everything LoZ is and so much more also. The originals feel like test drives compared to the improved design changes brought along later on in the series. I'm not sure if anyone would want to revert to the design of the original games of those series anymore, but anyone that likes Tetris wouldn't mind reverting back to the original game.

Well, in time, we may see whether or not Wii Sports has the same kind of accessibility and stamina in terms of appeal of design. I have high hopes, though I suppose things may not go well if there's a change in the way people play sports.

And I wouldn't agree that SMB3 and LttP are necessarily better than SMB and LoZ - assuming that this list is just about quality, which it may not be. They have more goign on, yes, but they also sacrifice certain focuses in the gameplay in exchange for focusing in different areas. I've only played SMB and SMB3 in a serious capacity very recently, and I think I can say pretty confidently that I understand why people prefer the original: it's no-nonsense approach to platforming design is like a razor blade made to cut away the unfun parts of games.