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HappySqurriel said:

Certainly, Microsoft buying Rare caused a lot of people to flee the company and made a bad situation worse; but Rare was already in pretty-bad shape long before Microsoft got there. It is likely that had Nintendo maintained their relationship with Rare, Rare probably would have released more than Starfox Adventures last generation; but (unless something drastic happened) it is likely that each of these games would have been a $20+ Million effort to get a game that was just above average in quality.

That isn't the only game they released last gen. They also released Grabbed by Ghoulies and Conker: Live and Unloaded. Nad if they had stayed with Nintendo they would have more then likely would have gotten Kameo out the door as well

They have also managed to release 6 games this gen. Kameo, Viva Pinata, TiP, Perfect dark Zero, Jetpac, and Banjo-Kazooie: Nuts and Bolts. They also managed to help Bungie with Halo 3 as well as being a major part on NXE, and helping 4j studios with several ports.  I think that is a pretty good list of accomplishments for four years into this gen, and I would like to see another dev that has been able to accomplish this much stuff in four years