vlad321 said:
You mean the console market, funny how diablo clones got knocked around for being exactly that clones, and too similar to a given game to be considered worth something more than mediocre games. I'm also sure it's pure coincidence that the feeling did a 180 turn when consoles became more dominant. |
Im pretty sure it happened because of Direct X 9. Before Direct X 9 games were generally innovative. After Direct X 9 and onto 10 and 11 the games just started becoming clones of one another. Obviously it was Microsofts fault, they should have never released a new Direct X version!
Tease.







