RolStoppable said:
Now for the actual comparison of Sunshine and Galaxy: Galaxy has the better and more challenging level design, plus Galaxy has vastly more different levels. According to a later post of yours in this thread, you haven't even beat half of Galaxy, so why do you think you can judge this game already? There are tons more of boss fights in Galaxy than in Sunshine and they are also individually better. The traps and obstacles you encounter especially in the later levels of the game bests everything Sunshine had to offer. The platforming in Galaxy is way more fun because there is so much of it. Sunshine's levels were mostly flat and the best parts of the game (levels you play without FLUDD) were few compared to what Galaxy offers. The overall gameplay of Sunshine wasn't that much more complex. In both games you use mainly 2 buttons, in Sunshine A and R, in Galaxy A and Z. You are able to use FLUDD in various ways, but that's offset by Galaxy's various alternate forms of Mario. A game doesn't have more depth just because you have to use more buttons. |
Yes, this. The resident super-platformer world beater has said it thus it is so. And Rol didn't even mention the music (not that the OP did either).