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LordTheNightKnight said:
That actually is the mentality that is the problem. They just want to show off a bunch of assets before making a compelling game. Or they think the latter is magically taken away by less resources (not less tech, since the Wii still can do loads of detail, unlike if it was a 5th gen system).

Brad at Stardock tried to make a compelling game before graphics which he admits  was a big mistake. Now he works on the artwork a lot earier in development. Artwork/graphics and ability to make a compelling games goes hand to hand more than most gamers realize or admit.