| kowenicki said: The next test for the console makers is to produce a machine (the next gen) with all of this raw power on tap and all the tools already in place to enable devlopers to make great games that also look good. |
That's not how major technical breakthroughs usually happen. Creating new ahead of its time technology always introduces adaptation issues for developers. This we saw for example with the Amiga. Of course even with sub-optimal software and games in the beginning it ran circles around what PC and Macs could do at the time, but it took years before developers truly showed off the hardware compared to for instance the much weaker AtariST regarding multi-media and gaming.
We also saw this on the PC, although dual-core was in no way a breakthrough, as there had been more advanced implementations available with regard to multi-processing a decade before that. The available software at the time could not really take well advantage of this power and it took quite a while for developers to really start showing off real world advantages. For example a games developer may be busy creating a game based on an obsolete gaming engine, not designed with dual-core in mind.







