By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Also for example some developers have started using the SPUs for anti-aliasing.

It also fails to mention the PS3 GPU is more powerful overall, but does highlight the XBox 360 GPU to be more flexible (so taking advantage of this, this can result into porting issues without signifacant game engine redesign).

It rightly so puts emphasis on how the Cell is able to help the GPU. The PS3 GPU was designed to take advantage of the Cell, so can be weaker in certain areas the Cell excells at when properly implemented.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales