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Ail said:

Getting the Wii HD isn't going to change things much, the only huge benefit really would be if traditionnal gamers that stucked to HD suddenly moved to the Wii because it has HD support.

Otherwise, HD or not you are still stucked with the problem of how to make this new customer base aware of your products without spending a fortune in the process........

Nintendo only wins because their brand is so strong and old that people are aware of what they do ( and the general press relates it) and they don't have to spend fortunes on marketing ( they do spend a lot but it could be a lot worse).


Traditionnal gaming has always been :

Spend the majority of your cash in development, knowing marketing/advertising costs will be relatively contained as the targeted users follow what you are doing and you don't have to do a lot to raise their awareness...

Issue with the Wii is the opposite :
- spends less in development but spend more in marketing/advertising...

Now I don't know about you, but if a game is going to have a 50 million$ budget, I rather have the majority of it been spent on content I will enjoy than on advertising which I will not get any benefit from as a user.....

 

I mean when you purchase a coke, or a car, a significant part of the cost of the product is actually marketing/advertising for that product and frankly I could care less as a consumer..

I see it the other way around. Most quality HD games are big blockbuster titles with a huge advertizing budget. Most quality Wii games are small, artsy games with barely any advertizing budget at all.

That certainly explains the sales difference.