| KylieDog said: Are a lot of things wrong with it. - Too many snipers for an objective based game - Tanks have way too much armour - Collapsing a building means destroyed crates, so tanks and RPGers just blow the buildings down from miles away where cannot hurt them. - Medics revive when you don't want to be revived (like standing in front an enemy tank) - Still not included a player mute option (though at least mics are working properly) - No team balancing, getting the same 12 v 6 crap that BFBC1 and BF1943 suffered from. - Spawn camping, spawn location is really lame for some bases, out in open with long run to good cover. - Health packs, I have no idea if these are working right or not, you stand over them and get nothing to indicate you're being healed. Ammo packs show your ammo raised and make a noise..health packs nothing. |
I had a problem with every single thing you mentioned here. I am very unpleased with the beta to say the least. It's also very clunky and slow, and this is coming from someone who really, really enjoyed Killzone 2 which everyone else criticized for being slow and clunky. This is based off of three rounds of play though. But I don't really see my opinion changing without a huge change.









