By using this site, you agree to our Privacy Policy and our Terms of Use. Close
heruamon said:
disolitude said:
Skeeuk said:
waron said:
no wonder Activision bumped up the price of MW2.
Halo 3 had 300mln ad campaign so 150mln is possible. makes me wonder how much did KZ2 cost - afterall it's the most expensive game that had the most expensive campaign out of all Sonys games. i though it was about 65-70mln budget for the whole game development and about 30-35mln campaign, but now i wouldn't be suprisd if it was 140-150mln project. heck, even Left 4 Dead 2 had like 35-50mln campaign(Valve alone spend more than 25mln on it and there's also MS money). we may have more flops on hd consoles than we previously thought.


^thats scarey

No its not scary...its jsut plain wrong.

Halo 3's marketting budget was 40 million and i believe it was roughly the same as MW2 if not bigger.

http://en.wikipedia.org/wiki/Marketing_for_Halo_3

"Licensed products including action figures, toys, and Halo 3-branded soda were released in anticipation of the game; the franchise utilized more than forty licensees to promote the game, and the advertising campaign ultimately cost more than $40 million."

There is no way COD marekting and distribution cost 150 million. I work in advertisng guys...

NO

FUCKING

WAY

I know right...$150 in marketing for a Hollywood movie would be nearly unheard of, but this amount isn't just for marketing, it's also for distribution cost.


Movies can spend around 100 million dollars on distribution, advertising and making movie prints. Each movie reel you send to a theater costs 2000-3000 bucks. Games dont have nearly the advertising that movies have. As far as distribution and production...lets say they shipped 10 million units...that would be around 5 dollars per unit in paper, plastic and DVD. You're looking at 50 million dollars...

So advertisng 40-50 mil, pressing the disks and making the case 50 mil...another 50 mil left for??? Dedicated servers?? lol