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Onyxmeth said:
MikeB said:
Onyxmeth said:
MikeB said:
Onyxmeth said:
MikeB said:
I respect the devs the most who take advantage of their target hardware and modern technology (HDTV, surround sound, internet connectivity, etc) the most (like Blu-Ray and the Cell processor). So especially Naughty Dog.

I have far less respect for exclusive developers who built their games based on multi-platform game engines (so no real technical reason to not port their games onto all capable consoles). (for example Epic)

The least I respect one developing company which apparently lacks ambition to push their game engine towards new more competent challenges (changes which would only modernize and optimize their engine), this while talking pure trash regarding their true motives. Namely Valve.

Come on. Surely you can come up with an example better than Epic. They made the engine itself and we all know it was originally heavily optimized for the PC and 360. Don't remember the first year of Unreal Engine games on PS3? They aren't pretty.

Epic isn't that bad of an example I think, they even got sued for the underdeveloped state of their engine on the PS3 by 3rd party multi-platform developers. The engine now runs fine (with help), but according to developers they showed a lack of effort at first (and maybe still, as there is still a lot of potential by better utilizing the Cell's SPUs).

I hope Crytek will rival them and the CryEngine will meet expectations for multi-platform development and get Epic off their butts.

I'm not sure why you're disagreeing with me, since you basically just repeated what I said. Your original point was to praise Naughty Dog for making an engine optimized for a specific platform, and I just pointed out that you're condemning Epic for doing the same thing.

No, Naughty Dog is an exclusive developer and Epic markets itself as providing multi-platform technology. From a technical perspective it makes no sense for Naughty Dog (even if they could) to make an Uncharted 3 for both the 360 and PS3 (the Cell processor with 8 processors vs 3 cores, Blu-Ray vs DVD, free online gaming for everyone with broadband internet, default harddrive to take advantage of, etc). It would lead to many sacrifices with regard to development.

Regarding Epic, they said they already maxed out the 360 with the original Gears of War, from a technical perspective it would make sense for them to tackly a more capable platform like the PS3 and really push forward. Of course I know Microsoft has a finger in the pie, but from a company like them it should at least be expected that they try to push their multi-platform technology to the best of their abilities for all supported platforms.

They did already. It's called Unreal Tournament III and it looks worse than Gears of War.

Your previous comments don't make much sense since any developer looking to create games on the most capable platform would undoubtedly choose the PC and not a console. As an open platform with a multitude of ways to develop for it, no closed, constricted console can compare. We're getting to the point here where I think you're just allowing your PS3 biases to shine through. It's clouding the legitimacy of your argument.

I don't think UT3 is the best of their ability, although I do acknowledge they (and of course Sony) deserve some praise for adding mod and keyboard support to this game on the PS3 (they are no Valve, for sure), it's very much a PC centric title.

And regarding gaming, many are of the opinion games consoles are far more capable with regard to gaming than a Windows PC. For example it's far easier and better to use within your living room and for living room multi-player (for example you can connect up to 8 controllers on the PS3). One friend, a PC gamer, stated PC gaming provides far more an anti-social gaming experience.

Also there's the issue of optimization, due to so many different potential configurations and Windows being inefficient to begin with, you will never get close to seeing what your hardware is really capable of. x86 assembler is also plain horrible, the architecture is just so antiqued. A games console provides developers a great clean oppertunity to fully explore true potential.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales