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jarrod said:
Xxain said:
jarrod said:
Xxain said:

how about u hold down a trigger button to go into high stance....done, but thats not my point, ppl are makin it seem like NMH abused the motion segments when theey wernt really there...u pushing more buttons than u were motion..they exclusion of motion( maybe) will be missed but lets not paint a not so accurate picture of how substantail they were to the game

Oh, the game will be easy to replicate with just a pad.  Even finishers.  Hell, NMH2 already has Classic Controller support too.

And i think people are talking more about substantial appeal with the motion controls.  They were just really well implemented and fun, I definitely think the game "loses something" without them.  

Thats a fine answer..i cool with that, its just this:  " i dont care more ppl can enjoy it.......... but but but it wont be as cool as Wii version becuase of the ultimate motion experience it offered( when the motion was only used in a handful of the full game)

Oh yeah, I agree with that.  People get too riled up about 3rd party platform exclusives, generally I think ports are only good.

Ports are always good.  Well unless they completly butcher it...

I think it's a fair point though that the gameplay's appeal actually did focus largely on the Wii-mote stuff though.

Without that your basically playing for the story... and 1 or 2 of the boss fights.


The wii-mote stuff wasn't dominant over the button pushing... but it was very intergral and just won't have the immersion on a control pad that it did when doing the actions.