sc94597 said:
Except they aren't making a brand new game designed for the gamepad. They are porting one designed for the Wiimote. Do you really think it is possible without reworking the game? |
How would it have to be a brand new game? You could keep the same story and what not. Just tweak things around so that the gameplay is actually suited for the controller. Similar to how game devs regularly design FPS games with the mouse/keyboard in mind for the PC and the controller in mind for PS360 at the same time (ie. Call of Duty games). It's no different from that. Or how Bioware designs their wrpgs in one way for the PC and one way for the consoles simultaneously. This is nothing new at all.







