gergroy said:
Ok, so how exactly is mag better than MW2? where exactly does it innovate? The multiplayer is years behind modern warfare 1, let alone modern warfare 2. There may not be that much innovation in MW2, but at least it doesn't take 5 steps back like MAG does. It took out dedicated servers on the PC, but that doesn't affect the console versions which is what we are talking about in this thread. They added new perks, different levels up perks, new kill spree actions and even death spree actions among other things. Plenty of innovation in a sequel. Yes, there are tons of objectives in MW2, have you played the game? have you even played the first 1? If anybody has actually played both MAG and MW2, I can't understand how they could think MAG is better. The only reason I can think of somebody liking MAG more is the fact that it is a ps3 exclusive and some people just really like their exclusives, no matter how much they suck. |
MAG is what Planetside should have been.... its basically a hybrid between Planetside, and BF2, and it is awesome. Speaking of innovate, what does MW2 innovate? More unlocks and airstrike types, GG. I played plenty of MW1 and it was a fun arcadish type game in its vanilla incarnation, but not super awesome. I would have gotten MW2 myself if not for the DS fiasco, but I know ppl who got it on console and have taken a look. Its got some decent gameplay hooks but but overall is just a 60$ DLC for MW1.
I just recently got the MAG beta.... MAG is great, best console FPS I have played since forever, I usually cant abide playing FPS on console. The maps so far are well designed, and flow well. The loadout and skill trees are interesting and varied. Game looks and plays well. MAG adds a lot of depth that CoD games just dont have, both in scope and execution. MAG multiplayer is so far ahead of CoD it is unreal, CoD being stuck on small maps even though the weapons and call-ins are often tools of large scale warfare.... talk about going back.
MW is a small skirmish, with arcade type flow and over the top toys. MAG is a gritty battle with multiple, varied elements helping determine the flow and outcome with better pacing and IMO superior persistant character development.







