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mirgro said:
richardhutnik said:
mirgro said:
richardhutnik said:
 

Well, looks like Activision may be finding out that the PC gaming market can't be treated the same as the console market, despite them wanting it to be.  The PC gamer market takes far more ownership of their games, which is likely the main source of the outrage by what Activision has done.  It is this belief by the PC gamers that made them think Modern Warfare was THEIR game, and an open product like Linux is, when it actually isn't.

But it is, when I dole out that 50 bucks (fucking 60 for this one) then it's mine and I should be able to do with it as I please as long as I don't profit from it in any way. If I want low grav, insta gib MP5's then ffs I wnt low grav instagib MP5's.

And that seems to be a problem here.  According to the licensing agreements, you don't actually own software.  You are paying companies that make it, for the priviledge of using it.  Unless they agreement gives you the ability to mod the game, or do tweaks, you can violate the agreement they set up.  In regards to what you wrote, if you then go into the game, and hack it so that you have an edge when playing online over people who don't have it, the company feels you have damaged their product by ruining the community. 

BUT, the nature of PC gaming is the belief you have a right to modify the game as you like, and taking that away is upsetting the PC gaming community who wants to mod.  However, I believe we are witnessing a shift here where the game companies are taking over the modding of things, and then reselling them, because it is more profitable.  It would be good to be aware of this and speak out against it.  But, the wallet is the ultimate decider of things.  The industry will go where it sees the money is.

In short, you will likely have the ability to do what you want with the game, so long as the major publishers maximize profits from doing this.  And now, welcome to the world of videogames as Hollywood.  Hollywood, for example, cracked down on individuals who happened to sell edited versions of films to Christian Fundamentalists, so they had "clean" versions of their films.  I believe these individuals also got the original copy to.  The creators of the film didn't want their works tinkered with, so thus the crack down.

AHA! Going by your definition then selling your games to someone else is also illegal, just like piracy since just about all EULA's state that you cannot pass on your license to someone else without the company's approval.

If an EULA doesn't allow you to transfer a game over, then you run into a breach of contract, which is illegal under civil law.  So, no, you don't have an unlimited right to do what you want with intellectual property, only the right that intersects between the laws and the wishes of the creator of the content.  Of course, if content creator wants to sell in a given marketspace, he better know what the marketspace wants.

As of now, used PC software sales are often considered illegal, same with modifying the code (Open Source is the answer to this).