shio said:
Why even bring up piracy? The most successful games are also the most pirated. Piracy didn't stop Guild Wars from selling 5 millions, or Sins of a Solar Empire from selling 1 million, or Bejeweled from selling 20 millions, etc... |
You kind of opened yourself up to it. But. Guild Wars is an MMO. Different Genre, different results. They don't need to worry about piracy because you have to connect to their server to play (anything sembling an authentic experience). Bejeweled tailors to a casual audience which really has no need or knowledge of piracy. If you honestly think that piracy shouldn't be brought up, then you are gravely mistaken.
If you absolutely had to pay to play Modern Warfare 2, and there was absolutely no way to pirate the game, then it would have sold an easy 2-2.5 million extra copies.







