Words of Wisdom: You're right, I was thinking more along the lines of the initial thread topic.
I guess the heart of your claim is that costs will start high and go down through the generation. You're likely correct on that, but costs are on the rise long-term. Costs aren't going to start at (say) $15 million per game and then go back down to the same level they were at in the early 80s when one or two people could make a game or the early 90s when games costing millions of dollars were the exception instead of the rule.







