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V-r0cK said:
r505Matt said:
V-r0cK said:
I liked the FFIX final battle against Necron....simply cause it was more like a 'wtf?' ...comes out at the very end and was never mentioned at all like Square just wanted to add a last minute final boss lol

That's why I HATED FF9 though. It made no sense; I haven't played any other game that's ever done that (and for that I'm glad). It was alright up to that point. The only reason I can see someone liking FF9 (if they finished it at least) is blind love for the FF series. Most other franchises/series would not be able to get away with it.

As for favorite last boss fight, I don't know,

"uuummmm, This a hard rarely do final boss battles live up to being epic in RPG's, usually just easy..."

I kind of agree, they're usually kind of underwhelming. I love my RPGs, but I can't think of any awesome, memorable last boss fights. The story is usually the epic part if anything.

Thats what i loved about FF9 cause that was so unexpected and like Square just gave more fun boss gameplay.  I thought the boss before it (forgot that guy's name) was pretty easy so i wanted more and..surprise i got more lol. 

I love FF9 not cause im blind love for the series but because i really did enjoy the game.  The story, the battle system, levelling up, the way you learn stuff, get summons etc. 

Very cool how Alexandria was your castle all along and beautiful with the angel wings.  Best of all its fun playing with 2 players.  Sure only one of you does the actual moving but you can choose which characters you want player 1 & 2 to control.  My bro and i split the character control 50/50..sometimes we kill eachother for fun lol but how often can you share a turn-based RPG experience with someone? hardly any.

Actually, I remember playing FF6 like that too, and that was very fun, didn't realize you could with FF9. I guess what I really meant to say was I enjoyed playing the game, but felt completely let-down by the ending. A boss that comes out of nowhere, with no explanation, and no real tie-in to the story beforehand (no foreshadowing/hinting that I've heard about/found myself) really irritated me. it doesn't qualify as a twist (a twist uses red herrings, ie. false foreshadowing) it was just felt misplaced.

I'd have prefered a more 'ultimate' form for Kuja, that would have made sense, still been bland like many of FF's final bosses, but would have made more sense. Don't get me wrong, I am a FF fan, just not blindly, the game still has to be good, and I don't think every FF has been good.