| Joelcool7 said: Its Sony's own fault. I remember a day after the PSP launched an emulator was released that enabled it to play N64/SuperNintendo and NES games. The people who created the emulator must have had early access to the PSP theirs no other logical way that anyone could crack the PSP in one night. Also Sony made it very easy to pirate PSOne and PS2 games they did this intentionally to boost hardware sales. So am I sorry to hear that Sony can't sell any software because everyone is pirating it? No I'm not Sony knew that people would be able to pirate software from day one. They infact made it so easy that only days after the console debuts their all kinds of emulators and apps created for Piracy. Infact PSP sold over 50-million hardware units. Sony themselves are not hurting from the piracy they are benefiting do you think that much hardware would sell if Piracy was non-existant on that platform? |
I don't want to get into the rest of the topic but I thought I might be able to offer some reason why emulators were available so quickly for the PSP. The CPU at the centre of the PSP is a ARM based processor which is similar to the one used in the Gizmondo and also the GP2X. It's comparatively easily to port code built for ARM processors from one system to the other with minor tweaks then needed for optimising performance. I suspect that this is the reason why emulators popped up so quickly, also a lot of PDA's that had emulators used ARM processors too.
I don't want to disagree or indeed agree with your other summaries but I thought the above information maybe useful for you to know before judging Sony too harshly.







