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bevochan said:

MW2 online is great, but it's more of the same with some updates.  Overall, I'm underwhelmed.  MAG has potential to be awesome, but with so many online players at once, it could be somewhat of a disorganized clusterf*ck....

the game is not for everyone, it might feel overwhelming at the beginning and there's definately gonna be lot of idiots playing who like TKing and hindering your teams success like in every other FPS.

but the moment you happen to join a clan-squad or play with friends it's great fun and a rewarding experience.

I'm in the beta and I've played games where no one knew what to do and just kept on getting killed and in games where I barely got to do anything because everyone did their jobs great. In the final retail version of the game I understood that you are supposed to play a 15-30 minutes long tutorial training game before you are allowed to join the other modes, this is a good thing for preparing the newbs for those 256 players matches.

I think it's one of the easiest FPS games I have ever played. Good controls, simple gameplay (attack point A, hold point B, etc. You only need to do your squads objective), no noticeable lag problems so people don't "sponge" the bullets and just keep on going.

Other squads success can really either increase or decrease your burden, for example if some other squad succeeds to destroy the enemy's anti-air turrets your squad might get easy paratroop or helicopter entry right in the middle of their base.

one thing the game should get is a kick option to kick players from other squads...I've been tk'ed by other teams squads members a few times and there's nothing I can do about it since you can only kick players from your own squad so there could possibly even be a full 8 man tk:ing squad in a game...

Overall MAG is easily better than MW2 or any other fps-game coming to the consoles, IMO.